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Objective 4

Demonstrate the ability to evaluate game designs for a variety of gameplay mechanics, game applications and game genres.

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01

No Mercy - Left 4 Dead/ Left 4 Dead 2 Analysis 

Level Analysis on the No Mercy campaign for Left 4 Dead and Left 4 Dead 2. I analyzed the level layout, the flow, and how enemies interact with the level. I also covered how the story was told through gameplay, set design, and dialogue. 

02

Level Design Journal

I researched, broke down, and found examples of 20 major rules of game design. These rules have helped shape and improve my thought process regarding game design, specifically level design. 

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03

Genre Breakdowns

This document contains breakdowns for ten genres. These breakdowns go into the genre, my opinion, trends, and examples.

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